High and Dry is the perfect start to a campaign set in the Spinward Marches, providing the Travellers with a starship and a whole bag of problems to go with it. The ship is not lying handily in dock nearby, as it turns out, but is located on a nearby world
High and Dry is the perfect start to a campaign set in the Spinward Marches, providing the Travellers with a starship and a whole bag of problems to go with it. The ship is not lying handily in dock nearby, as it turns out, but is located on a nearby world where it has become stuck due to an equipment breakdown. All the Travellers need to do is travel to the ships location and pick it up, after making a few minor repairs and dealing with any incidental problems along the way. How hard could that be?
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